Rockstar Games has always held fast to its release schedules. With the impending launch of the Xbox One and PlayStation 4, the studio has no reason to change its formula.
When Rockstar Games released Grand Theft Auto IV for the Xbox 360 and PlayStation 3 in April of 2008, it waited roughly seven months to bring the title to PC. Now, as the fifth installment in the series hits store shelves Tuesday, the developer famous for keeping its lips sealed about studio secrets has no reason to change up that formula -- no matter how many signatures theballooning Change.org petition garners.
The number of fans clamoring for a PC version of GTA V on the petition site stands at nearly 420,000 as of this story's publication. The number of signatures will only keep expanding as the game racks up more impressive reviews to bolster the ever-powerful Metacritic score that many gamers use, often unjustly, to direct their game purchases. GTA V holds the title of second-highest-ever rated game on the review aggregator, behind GTA IV.
It's also not as if Rockstar is surprising anyone with this strategy, given that it's done this in the past with GTA IV and San Andreas. The studio employs a console-first, PC-later approach to its flagship series. GTA is a console-oriented series, designed for controllers and meant to be experienced on console hardware. That's the company's priority and it's likely to always be, especially given that Xbox One and PS4 versions will come to market probably before a PC version does.But it is not good business for Rockstar to give in to player demands this early, pure and simple. GTA V is already being called the perfect farewell to the most successful video game console generation in history, and no amount of disgruntled PC fans will keep it from earning that mantle through sales.
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